| Mark Damon Hughes | GameScroll: FAQ (Frequently Asked Questions) | ||||||
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It's also more than that, though. Any kind of choice-response interaction can be written in this: Courseware for schools. Quiz games. Lifepath systems for RPGs. In some ways, it's like the old PILOT programming language, but not bad.
Additionally, I prefer to work closed-source, so bug reports will be requests in English, rather than demands to install patches which may not match my vision for the system. If, years down the line, I end-of-life GameScroll, I will release it under a BSD-like license, as I do with all of my old software.
And, really, how does the source help you? Adventures made with it are more useful.
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