Hi, Mark Damon Hughes here.
I write neat little strategy and role-playing games for the iPhone.
I also help other people write their apps for the iPhone; if you need a contractor, I can solve any problem for you.
You can reach me by email at
Visit my software gallery at
|Castles 2.0||2009-07-25 12:30:00 GMT
by Mark Damon Hughes
I originally wrote Castles in a mad panic the month before the App Store opened; the APIs changed often, the entire concept of the device was shifting as I developed, and my Castles strategy game, while I'd invented it some time before, needed a lot more playtesting than I had time for. That resulted in a game which was strategically very tight, nearly but not quite perfect, but the UI wasn't there at all.
I didn't go for animations and sounds in this version. While they might help clarify some action in a tight melee, they would slow down execution of turns, and probably drag the game out from a fun 10-15 minutes to an endless 20-30 minutes.
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